﻿local L = AceLibrary("AceLocale-2.2"):new("BatFu")
L:RegisterTranslations("zhCN", function()
	return {
		["Base"] = "据点",
		["Bases"] = "据点",
		["Bases held"] = "占据的据点数",
		["Battlefields Queued"] = "已排进战场队列",
		["Bonus Honor"] = "荣誉奖励",
		["Carrier"] = "抢旗者",
		["Click displays scoreboard"] = "点击以开启计分表",
		["Click to cycle through Scoreboard/Battlefield List frames."] = "点击以便在计分表和战场列表间切换",
		["Click to toggle scoreboard display."] = "点击切换计分表显示与否",
		["Confirm"] = "确认",
		["Deaths"] = "死亡",
		["Destroyed"] = "已摧毁",
		["Flag Carriers"] = "抢旗者",
		["Flag"] = "旗子",
		["Hide default battle objectives frame"] = "隐藏内建的战场目标框体",
		["Hide minimap button"] = "隐藏小地图按钮",
		["In Conflict"] = "争夺中",
		["Inverted queue timers"] = "反转队列计时器",
		["Killing Blows"] = "爆击击杀",
		["Kills"] = "杀死",
		["N/A"] = "N/A",
		["No Queues"] = "没有队列",
		["Objective status"] = "目标状态",
		["Players"] = "玩家",
		["Player stats"] = "玩家状态",
		["Player Stats"] = "玩家状态",
		["Progress"] = "进度",
		["Queues"] = "队列",
		["Remaining"] = "剩余",
		["Resources"] = "资源",
		["Score"] = "分数",
		["Shift-Click to toggle battle map."] = "Shift+左键切换战场地图",
		["Show only the status of those nodes which are currently in conflict or not yet claimed."] = "只显示在争夺中，或是还没占领的据点。",
		["Show Text When No Queues"] = "没队列时显示文字",
		["Standing"] = "名次",
		["Status"] = "状态",
		["Team scores"] = "队伍分数",
		["Team sizes"] = "队伍大小",
		["Time-to-victory"] = "距胜利时间",
		["Toggle click-to-target (alt-click if tooltip is locked) display of CTF flag carriers on the in-battle tooltip."] = "切换“点击到目标” (如果提示信息锁定的话，按alt-点击) 在战斗中的提示信息，显示CTF抢旗者。",
		["Toggle display of pending battlefield queues on the tooltip."] = "切换在提示信息中显示等待中的战场队列。",
		["Toggle display of the Battlegrounds minimap button"] = "切换是否显示在地图边的战场小图标",
		["Toggle display of the default battle objectives frame"] = "切换内建的战场目标框体",
		["Toggle in-battle behavior for clicking on the BatFu plugin (scoreboard only/scoreboard and battlefield instance frames)."] = "切换战斗中的插件行为 (计分表/计分表和战场框体)。",
		["Toggles display of elements of the tooltip."] = "切换在提示信息中显示的字段。",
		["Toggle display of 'No Queues' when you are not queued and not inside a battleground."] = "切换是否显示如果没在战场中，或是排进队列时，会显示“没有队列”。",
		["Toggle the Bases Held line on the in-battle tooltip."] = "切换在提示信息中显示占据的据点数。",
		["Toggle the display of objective status (node controllers, capture timers, etc.) on the in-battle tooltip."] = "切换是否在提示信息中，做一些状态显示 (据点，计时...等等)。",
		["Toggle the player statistics (kills, deaths, killing blows, bonus honor) on the in-battle tooltip."] = "切换是否在提示信息中显示玩家统计数据 (杀死，被杀，死亡，爆击杀，荣誉奖励)。",
		["Toggle the Team Score line on the in-battle tooltip."] = "切换是否在提示信息中显示队伍分数。",
		["Toggle the Team Size line on the in-battle tooltip."] = "切换是否在提示信息中显示队伍大小。",
		["Toggle the Time-To-Victory (TTV) line on the in-battle tooltip (for resource collection Battlegrounds)."] = "切换是否在提示信息中显示距离胜利时间 (针对资源争夺型的战场)。",
		["Toggle whether BatFu's queue timer displays count down from the estimated queue duration or up from zero."] = "切换显示本插件的队列计时为估计时间，还是已排程时间。",
		["Tooltip Options"] = "提示信息选项",
		["TTV"] = "距赢时间",
		["Uncontested objectives"] = "没有被争夺的目标",
        ["Auto-release when dead"] = "死亡自动释放灵魂",
        ["Toggle whether to automatically release when dead in battlegrounds"] = "切换是否在战场死亡后自动释放灵魂",
	}
end)
